The courses are tailored to artists at various career stages. They start on May 23.
Looom, available on Ipad, is pitched at both non-animators who want to learn and pros who want to experiment.
Developers behind some of the industry’s most widely used softwares are making it easier to work from home.
Toon Boom is making it easier for studio artists and students to work remotely during the coronavirus pandemic.
The Wacom experience just became more affordable.
The popular iPad illustration app has added significant improvements to its animation capabilities.
Nexus demonstrated its new augmented-reality platform at a recent NFL game, where fans watched as animated holograms took over the stadium.
Are you looking to get some animation done in your hotel room? Finesse your script on the beach? Storyboard at Starbucks? L.A.-based artist Toniko Pantoja gives some tips on what tech you’ll need.
Toon Boom is touting 40 new-and-improved features in the latest edition of its industry-standard animation software.
With its new short “Sherman,” Unity is showcasing what’s possible in real-time rendering of fur, hair, and feathers.
Add an extra dimension to your drawings. PSD to 3D is a new plug-in that easily converts 2d drawings into 3d content.
Although these features are basic, they can be a welcome addition for animators who already use Procreate as part of their workflow.
How the Blender team made a main character for their latest short film.
Cartoon Brew gets an early preview of Ollie VR, a new tool designed to ease people into animating in vr.
A new app turns iPhones into virtual cameras for cg production.
Google Earth Studio allows animators to integrate Google Earth imagery into their productions.
The Grease Pencil provides 2d animation tools within Blender’s free and open-source full-3d pipeline.
The debate about 2d versus 3d animation is becoming increasingly irrelevant as more artists use an integrated 2d/3d approach thanks to the new generation of powerful animation tools.
Maxon, maker of Cinema 4D software, plans to broaden its offerings to augmented and virtual reality creators.
The prestigious SIGGRAPH computer graphics conference will include several animation-related technical papers.